Weapons

This is an updated list of the Anomic Weapons. It includes all calibers, even the misc. combat items sold by gun-dealers.

Handgun (Beretta 92)
Fires 9mm Parabellum

Beretta 92 is a semi automatic pistol that was developed by Italian Beretta Company in 1975 and is still a popular choice amongst gun enthusiasts and law enforcement alike, defending its title as a "Wonder 9". Notable variants include the 92FS or M9, and the burst-fire 93R. It’s the worst gun in the game, with the lowest damage per shot, but its sure to get the job done and kill an unarmed player.


 * RPM: 160
 * Damage: 16
 * Magazine Capacity: 12
 * Reload speed: 3
 * Obtainable from: Gunsmiths, Advanced Gunsmiths
 * Cost: $600

Combat Pistol (P250)
Fires 9mm Parabellum

The Sig Sauer P250 Is a semi-automatic handgun chambered in 9x19 Parabellum. Mainly used for home defense, and is the weapon of choice of the Secret Service and SWAT officers. An all round excellent gun with decent damage, accuracy and magazine capacity and a reliable sidearm. Best used for defense.


 * RPM: 260


 * Damage: 14
 * Magazine Capacity: 17
 * Reload speed: 3
 * Obtainable from: Gunsmiths
 * Cost: $1,100

Classic Pistol (M1911A1)
Fires .45 ACP

The classic Colt M1911 is an iconic gun of America, chambered in .45 ACP and a magazine capacity of 7. In-game its similar to the Combat pistol, sacrificing magazine capacity for higher damage output.


 * RPM: 150
 * Damage: 23
 * Magazine Capacity: 7
 * Reload speed: 4
 * Obtainable from: Advanced Gunsmiths, Military (job item)
 * Cost: $1,100

Revolver (Colt M1877)
Fires .50

Colt Model 1877 is a Double Action Revolver, manufactured by the Colt's Patent Firearms from January 1877-1909 that comes in 3 different cartridges. Due to its rarity and age, you will not find this gun again any time soon. It’s the perfect and cheap choice for swift termination, only needing a quick two shot to an unarmored head. Best used for 1v1 situations against weak and unarmored individuals.


 * RPM: 130
 * Damage: 34
 * Magazine Capacity: 6
 * Reload speed: 3
 * Obtainable from: Advanced Gunsmiths
 * Cost: $1,200

Snubnose (Colt Detective Special.)
Fires .45 ACP

This is a Colt Detective Special chambered in .38 Special. An upgrade from the Revolver with weaker damage for higher rate of fire.


 * RPM: 200
 * Damage: 27
 * Magazine Capacity: 6
 * Reload speed: 3
 * Obtainable from: Gunsmiths, Advanced Gunsmiths
 * Cost: $1,500

Pistol .50 (Desert Eagle Mark XIX)
Fires .50

Desert Eagle Mark XIX is a semi-automatic handgun know for chambering the powerful 50.AE rounds. The Mark XIX is known the most powerful among its series. Initiated by Bernard C. White from MRASRAI. This handgun is the perfect definition of a handcannon with its high damage to the unarmored head. The best alternative to 6-round revolvers.


 * RPM: 120
 * Damage: 45
 * Magazine Capacity: 8
 * Reload speed: 3
 * Obtainable from: Advanced Gunsmiths
 * Cost: $1,500

Heavy Pistol (FN Five Seven)
Fires 5.7x28

A powerful pistol, the FN Five Seven is an all round great pistol and considered a great alternative to the Combat pistol. A reliable sidearm if you ever run out of ammo in your other guns.


 * RPM: 280
 * Damage: 18
 * Magazine Capacity: 10
 * Reload speed: 3
 * Obtainable from: Advanced Gunsmiths, gunsmiths
 * Cost: $1,650

Autorevolver (Mateba Model 6 Unica)
Fires .50 Action Express

A unique revolver that has automatic fire mode, the Mateba 6 is similar in terms to the snubnose. This gun is not worth the price due to its relatively bad price to performance ratio. Consider investing in the Pistol .50 or Snubnose.


 * RPM: 200
 * Damage: 26
 * Magazine Capacity: 6
 * Reload speed: 3
 * Obtainable from: Advanced Gunsmiths
 * Cost: $2,150

PDW .45 (UMP .45)
Fires .45 ACP

The UMP .45 is a German PDW made by Heckler & Koch. This gun should be used in close range engagements due to its high spread.


 * RPM: 560
 * Damage: 16
 * Magazine Capacity: 25
 * Reload Speed: ???
 * Obtainable from: Advanced Gunsmiths
 * Cost: $2,400

Skorpion (Škorpion Vz.61)
Fires 9mm

The Skorpion is a Czechoslovakian SMG chambered in 9mm. Compared to the Micro SMG, its arguably better in both aspects.


 * RPM: 530
 * Damage: 15
 * Magazine Capacity: 20
 * Reload speed: 3
 * Obtainable from: Advanced Gunsmiths
 * Cost: $1,700

Micro SMG (Mac-10)
Fires 9mm

The Military Armament Corporation Model 10 (MAC-10) is an automatic pistol developed by Gordon B. Ingram in 1964. It was banned in 1994, but is presumably purchased illegally by Gunsmiths. While the 25 round magazine capacity and automatic fire rate seems tempting, it is one of the worst SMGs in the game with low damage and high spread. Focus on close range engagements with this gun as the wide spread makes long range fighting near impossible to hit anything. It is considered to be an upgrade to weak pistols such as the Handgun.


 * RPM: 700
 * Damage: 8
 * Magazine Capacity: 25
 * Reload speed: 3
 * Obtainable from: Gunsmiths (and only lol)
 * Cost: $1,200

Tactical SMG (MP7A1)
Fires 9mm

The Heckler & Koch MP7 is a decent SMG for use, featuring good rate of fire and damage. The one in-game is the MP7A1, featuring a redesigned pistol grip and stock, as well as more compact iron sights.


 * RPM: 630
 * Damage: 12.5
 * Magazine Capacity: 20
 * Reload speed: 3
 * Obtainable from: Advanced Gunsmith, SWAT, Secret Service.
 * Cost: $1,900

Bullpup SMG (FN P90)
Fires 5.7x28mm

A Belgian bullpup SMG with a unique design. It features great rate of fire, but lacks any sort of damage. Great against unarmored individuals but incredibly weak against armor.

In real life the P90 features a 50 round magazine capacity. However in-game the capacity is 40, which may imply that the one in-game uses the civilian variant (30 round capacity)


 * RPM: 740
 * Damage: 9.5
 * Magazine Capacity: 40
 * Reload speed: 3
 * Obtainable from: Advanced Gunsmiths
 * Cost: $2,150

SMG (MP5A3)
Fires 9mm

The MP5 is an SMG developed by Heckler and Koch in the 1960s. In-game it is only used by SWAT and cannot be obtained from Gunsmiths or Advanced Gunsmiths. It features good rate of fire and damage as well as decent spread, making it a jack-of-all-trades.

The mode in game uses the MP5A3, a police version of the MP5 that uses a retractable stock instead of a fixed stock.


 * RPM: ?
 * Damage: 13
 * Magazine Capacity: 30
 * Reload speed: 2.6
 * Obtainable from: SWAT
 * Cost: SWAT exclusive

Riot PDW (MP5K)
Fires 9mm

A machine pistol prototype by Heckler & Koch, the MP5K is the next best thing than the SWAT exclusive MP5A3, bearing similar stats.


 * RPM: 700
 * Damage: 11
 * Magazine Capacity: 25
 * Reload speed: 3
 * Obtainable from: Gunsmiths, Sheriffs, Advanced gunsmiths
 * Cost: $2,200

MP (TEC-9)
Fires 9mm

The TEC-9 is a series of American semi-automatic SMGs. In 1989 it was banned due to how easily it could be converted into fully automatic fire mode.

In-game the MP features good damage and decent fire rate but poor magazine capacity. However it was discontinued (no longer sold by Gunsmiths and Advanced gunsmiths) and is now highly valuable. The discontinuation may be a reference to the 1989 ban.

Following the discontinuation, MPs are now highly sought after and an icon of wealth. Players who use it are highly likely to get hunted down due to the rarity of the SMG. As such it loses its purpose as a proper SMG and acts more of a collecter’s gun.


 * RPM: 550
 * Damage: 16
 * Magazine Capacity: 15
 * Reload speed: 3
 * Obtainable from: Removed, independent sellers
 * Cost Range: 50-100k+ (Depending on sellers and demand)

Sawed Off (Sawed off Double Barrel)
Fires 12 Gauge

The iconic Sawn-Off double barrel shotgun is a cheap yet deadly option is close range engagements. It’s small 2-round barrel capacity however means that it is extremely weak in extended gun fights. The gun should be used as a sort of ambush weapon where it can quickly dispatch the enemy to the head.


 * RPM: 160
 * Damage: 11x6
 * Barrel Capacity: 2
 * Reload speed: 3
 * Obtainable from: Gunsmiths, Advanced Gunsmiths
 * Cost: $2,050

Bullpup Shotgun (KSG-12)
Fires 12 Gauge

The KSG-12 is a unique American bullpup shotgun featuring decent magazine capacity and damage. It has similar stats to the Shotgun.

It is unknown why this weapon exists in Anomic in the 90’s as the weapon is made in 2011.


 * RPM: 86
 * Damage: 12 x 6
 * Barrel Capacity: 10
 * Reload Speed: 3.5
 * Obtainable from: Advanced Gunsmiths, Safe Seven Workers
 * Cost: $2,250

Riot Shotgun (Benelli M4/M4 Super 90)
Fires 12 Gauge

The Italian Benelli M4 is a semi-automatic shotgun. In-game it is somewhat similar and a great alternative to the Shotgun, featuring twice the rate of fire than the normal Shotgun with weaker damage and is slightly cheaper.


 * RPM: 160
 * Damage: 10 x 6
 * Tube Capacity: 8
 * Reload speed: 1x8
 * Obtainable from: Advanced Gunsmiths, Sheriffs, SWAT
 * Cost: $2,300

Shotgun (Remington 870 Marine Magnum)
Fires 12 Gauge

The classic Remington 870 is one of the most popular and iconic shotguns in the world. With high damage, good rate of fire and tube capacity of 6, this gun will guarantee victory in close range engagements.


 * RPM: 80
 * Damage: 17 x 6
 * Tube Capacity: 6
 * Reload speed: 1x6
 * Obtainable from: Advanced Gunsmiths
 * Cost: $2,600

Service Rifle (M16/AR15 Model 01)
Fires 5.56x45mm

The M16 rifle are a series of automatic guns developed by ArmaLite and is the brainchild of Eugene Stoner, the company’s founder. The model in-game appears to be the M16A1, the first of the rifles and a timeless classic in the Vietnam War replacing the inferior M14 rifle. The series would remain in the US army with 3 more variants up until its M4 carbine variant.

In-game the Service Rifle has a lower rate of fire and lower damage than a normal assault rifle. Coupled with its 20 round magazine, the Service Rifle is arguably the worst rifle in the game.


 * RPM: 460
 * Damage: 17
 * Magazine Capacity: 20
 * Reload Speed: 3
 * Obtainable from: Gunsmiths, Military (job item), Advanced gunsmiths
 * Cost: $2,900

Assault Rifle (AR70/90) (or AR70/223)
Fires 5.56x45mm

The AR 70/90 is an Italian assault rifle chambered in 5.56x45 NATO ammunition. Developed in the 1980s this rifle is/was utilized by many armies including Egypt, Italy, Mexico and Morocco. This rifle also served as the precursor design to the Beretta ARX-160.

In-game the AR is your average rifle with decent damage, good rate of fire and a 30 round magazine. This is your go-to-weapon if looking for a good weapon that will put up a good fight at any distance, with the only downside being its moderately expensive price of $4000 which can be quite costly for those who lose it and don’t have much money left.


 * RPM: 600
 * Damage: 21
 * Magazine Capacity: 30
 * Reload speed: 3
 * Obtainable from: Advanced Gunsmiths
 * Cost: $4,000

Battle Rifle (G3)
Fires 5.56x45mm

The Heckler and Koch G3 assault rifle is a German rifle that served in the German army made in 1950, up until its replacement by the G36 rifle in 1990. In-game the rifle has stats closely identical to the Kalashnikov with the only exception being its magazine capacity which stands at 20 rounds.


 * RPM: 550
 * Damage: 24
 * Magazine Capacity: 20
 * Reload speed: 4
 * Obtainable from: Advanced Gunsmiths, SWAT
 * Cost: $4,800

Kalashnikov (AK-74)
Fires 5.56x45mm

The AK (Avtomat Kalashnikov) is a series of rifles invented by Mikhail Kalashnikov designed to replace the standard bolt action rifles in service such as the Mosin-Nagant, with the first being the AK-47. The 47 refers to the year it was completed, 1947. The rifle is one of the most popular rifles in history thanks to its cheap cost to manufacture them, as such they are the primary weapon of most terrorist and extremist groups.

In-game, the Kalashnikov appears to be a stockless AK-74, a modernised and improved version of the previous AKM variant. It is unknown why it is chambered in 5.56 and has a 25 round magazine as it is supposed to be firing the new 5.45x39mm cartridge and has a 30 round magazine. It is the ultimate weapon of destruction, being the main weapon of gangs and bloodthirsty players as well as power-hungry Paramedics. It features all round stats similar to the average assault rifle. Don’t let that expensive price of $5700 prevent you from buying this gun. Its one of, if not, the best gun or rifle in the game. This weapon is sure to get the job done.


 * RPM: 550
 * Damage: 24
 * Magazine Capacity: 25
 * Reload speed: 3
 * Obtainable from: Advanced Gunsmiths
 * Cost: $5,300

Bullpup Rifle (VHS-2)
Fires 5.56x45mm

A Croatian bullpup rifle that is chambered in 5.56 ammo. Similar to the bullpup shotgun (KSG 12) it is unknown why this rifle exists as it is made in 2003. While it has low damage for an assault rifle it compensates for this by having a blistering rate of fire and a slightly bigger 35 round mag. Still it is best to invest in the Kalashnikov or AR.


 * RPM: 800
 * Damage: 13
 * Magazine Capacity: 35
 * Reload speed: ???
 * Obtainable from: Advanced Gunsmiths
 * Cost: $5,500

Carbine (G36)
The Heckler & Koch G36 is an assault rifle adopted by the German Army in 1990. It is the most expensive gun in the game, with all round stats and a magazine capacity similar to the Kalashnikov. The model in game seems to be fitted with a K-type sight.

It is unknown why this is called a carbine, as it is very well an assault rifle. The carbine variant of the G36 is the G36K (K=Kurz=short) and a subcarbine variant called the G36C (C=Compact)


 * Magazine Capacity: 25
 * Reload speed: 3
 * Obtainable from: Advanced Gunsmiths
 * Cost: $5,800

Baton
The Baton is the only melee weapon in the game, exclusive to Government roles only. Exceptions are Secret Service and Military. It is arguably the worst weapon in the game, dealing little damage and how hard it is to hit a running target. It also appears to be able to retract and extend.

To make up for this the baton has the ability to destroy money printers, giving the player $100 or any money that the printer has printed. For example, if a printer with $600 printed is destroyed, the player will receive $600. If no money is printed the player will receive $100.


 * Damage: Very little damage and can be used to destroy printers.
 * Cost: Exlusive to SWAT, Sheriff teams.

Light Vest
A simple light vest, used to provide some form of protection against bullets.


 * Armor: 40%
 * Coverage: 3 Body Parts
 * Obtainable from: Gunsmith and Crafter
 * Price: $400

Heavy Vest
A stronger and bigger vest, protecting a bigger part of your body and soaking up more damage than the light vest. It is the best form of body protection in the game.


 * Armor: 65%
 * Coverage: 7 Body Parts
 * Obtainable from: Advanced Gunsmith and Crafter
 * Price: $800

Battle Helmet
A tough battle helmet used to reduce damage to the head. The most expensive and only helmet available to civilians.


 * Armor: 50%
 * Coverage: 1 Body Part
 * Obtainable from: Advanced Gunsmith and Crafter
 * Price: $800

Riot Helmet
A riot helmet that provides weaker protection than the battle helmet, but covers a bigger part of the head.


 * Armor: 40%
 * Coverage: 2 Body Part
 * Obtainable from: Safe Seven Workers, Sheriff.
 * Price: $360

Sheriff Vest
Can be considered a police version of the light vest, providing better protection and coverage.


 * Armor: 45%
 * Coverage: 5 Body Parts
 * Price: $240
 * Obtainable from: Sheriff Team Only.

ACH Helmet
A special helmet exclusive to military personnel.


 * Armor: ????
 * Coverage: ????
 * Price: $450
 * Obtainable from: Military only